Costcodle arrived on October 15, 2026, bringing Zachary Kermitz's take on a daily challenge built around guessing product prices. Built with HTML5 and Unity WebGL, Costcodle works directly in browsers across computers, phones, and tablets.
Instead of solving a word, each daily round asks you to study a Costco item and estimate how much it costs. You see a Costco product and get six attempts to work out its price. Your guess does not need to match the exact number. Landing within 5% is enough to solve the puzzle.
That simple rule makes each round surprisingly tense. A familiar snack may seem easy until you notice it comes in a huge multipack.
There are no movement keys or complex controls. Most of your time goes into judging the product rather than learning buttons.
Each daily puzzle shows a real Costco item with information that can help you estimate its value. After a guess, the interface tells you whether the actual price sits above or below your number.
The colors add another clue:
Green: You are within 5% and solve the puzzle.
Yellow: You are within 25%, so your estimate is getting close.
Red: Your guess is still more than 25% away.
In my test approach, the higher-or-lower arrow was more useful than simply chasing colors. Once two guesses create a reasonable upper and lower limit, the puzzle becomes a small number game rather than a blind shopping quiz.
Costcodle is best as a quick daily logic puzzle. Product knowledge helps, but careful estimation and smart use of the clues matter just as much.