Glide In is a minimalist physics-based puzzle game that allows only one shot per level. The game creates a unique feeling by combining just enough tension, high concentration, and a strong sense of satisfaction when a calculation pays off.
Glide In differs from most puzzle games in that it does not allow unlimited retries. It encourages players to pause and think carefully before making a move. There are no quick reflexes, no button spamming—only angle control, shot power, and patience.

The core gameplay loop is so simple that it leaves no room for confusion:
Progression is based on improving map-reading and planning skills rather than relying on power upgrades.
Each level allows only a single attempt. Every shot feels like a critical decision, as players cannot replay or adjust their move mid-level.
The game encourages the players to adopt a new perspective by thinking of a shot in terms of the trajectory rather than the power of shooting.
The layout becomes more complicated, and thus the difficulty increases, but the speed and number of actions do not affect it.
You will be able to understand it in 5 seconds, but it will take you hundreds of minutes to become a master.