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About Glide In

Glide In is a minimalist physics-based puzzle game that allows only one shot per level. The game creates a unique feeling by combining just enough tension, high concentration, and a strong sense of satisfaction when a calculation pays off.

Glide In differs from most puzzle games in that it does not allow unlimited retries. It encourages players to pause and think carefully before making a move. There are no quick reflexes, no button spamming—only angle control, shot power, and patience.

Glide In Screenshot

Core Gameplay Loop

The core gameplay loop is so simple that it leaves no room for confusion:

  • Observe the level layout
  • Calculate the slide path, impact angle, and shot power
  • Drag and release to shoot the puck
  • If successful → move to the next level
  • If failed → lose a turn or restart the level

Progression is based on improving map-reading and planning skills rather than relying on power upgrades.

Unique Mechanism

One-Shot Rule

Each level allows only a single attempt. Every shot feels like a critical decision, as players cannot replay or adjust their move mid-level.

Different Impact Surfaces

  • Pink Wall: Instantly losing the game for touching it
  • Blue Pad: Making the slide distance longer
  • Curved Lines: Complicating the trajectory
  • Moving Obstacles: Controlling the timing

The game encourages the players to adopt a new perspective by thinking of a shot in terms of the trajectory rather than the power of shooting.

Difficulty & Challenge

  • First Level: Being very forgiving and having very simple mechanics
  • Later Levels: Introducing curves, moving obstacles, and holes
  • Late Game: Demanding almost perfect calculations

The layout becomes more complicated, and thus the difficulty increases, but the speed and number of actions do not affect it.

Basic Controls

  • Mouse/Tap: Select the direction and the power while dragging
  • Release: Make the puck go into the goal

You will be able to understand it in 5 seconds, but it will take you hundreds of minutes to become a master.

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